Wanna be a bun?
How about a Rascal Rabbit?
Wanna be a bun? How about a Rascal Rabbit?
Features:
Designed with VRChat SDK3 in mind, will also work for applications such as Neos VR.
Comes with male and female body shapes.
Tested to work well with FBT. Designed with body proportions similar to an average person.
Lip syncing visemes, driven by blendshapes.
Twist bones supported and already set up in Unity, allowing for more natural twisting motion on the arms and legs.
Facial expressions activated by hand gestures, driven by blendshapes.
Nose twitching animations, driven by blendshapes.
Custom hand gestures, compatible with Unity Mecanim.
Dynamic bones supported and already set up in Unity.
Fully set up SPP file for you to customize the texture in Substance Painter.
Fully set up PSD files with easy to use folder and layers.
A small kit for making short hairstyles (some familiarity with 3D modeling required, included in .blend file).
Medum VRChat performance rating in unmodded state, perfect for attending events with performance rating restrictions.
To use this model in VRChat, you need:
VRChat SDK3 for avatars
Dynamic Bone Script from the Unity asset store
Unity version 2018.4.20
Included in Package:
Project file (.blend): Rigged 3D models of the rabbit with shape keys, hair, hair kit, collar, transparent crop top and shiny shorts. Animations for custom hand gestures (Saved with Blender 2.91).
FBX file: 3D models of the rabbit with blendshapes, hair, collar, transparent crop top and shiny shorts. Animations for custom hand gestures (Exported with Blender 2.91).
Unity File (.unitypackage) : The model is fully set up to be uploaded to VRChat. (VRC SDK and Dynamic Bones scripts not included in package, Unity version 2018.4.20, VRChat SDK3).
WIP model (.max): might come in handy as the geometry differs from the .blend and .fbx slightly, includes the rabbit body model with morph targets and UVW data, doesn't include skin weights (Saved with 3ds Max 2016).
Image Textures (.png .psd): Image textures of the two rabbits, and their clothes, as seen on the first image above.